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Contents, Tools, Max Exporter

Max Exporter


A 3D Studio Max plugin for export and import of PathEngine data files.

Before reading this section

Before reading this 3DS Max specific documentation refer to Content Creators Guide for a general introduction to PathEngine content integration.

Accessing the exporter roll‑out
Interface overview
Creating a basic ground mesh
Working with editable meshes
Validation errors
Placing anchors
Placing obstacles
Surface types
Setting section IDs
Automating connection between ground pieces
Exporting content chunks
Exporting from MaxScript

Documentation for PathEngine release 6.04 - Copyright © 2002-2024 PathEnginenext: Installing