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Queries the 'represented region' for a specified tile in this federation.
void getRepresentedRegion_World(tSigned32 tileIndex, cHorizontalRange& result) const; |
| tileIndex | The index of the tile within this federation to query. | ||
| result | Returns the minimum and maximum bounds of the tile's represented region, in X and Y. |
The returned region is expressed in federation world coordinates.
Use
The region bounds are inclusive, i.e. the represented region includes points exactly at minimum or maximum values in X and Y.
The represented region for a tile is the horizontal range within which
that tile's mesh guarantees to represent geometry.
This region overlaps the handled regions of adjacent tiles
to enable seamless pathfinding across tile borders.
| Documentation for PathEngine release 5.16 - Copyright © 2002-2008 PathEngine | next: |