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Helper function providing access to the geometry of the underlying 3D mesh.
void get3DFaceVertex(tSigned32 faceIndex, tSigned32 vertexIndexInFace, tSigned32& x, tSigned32& y, float& z) const; |
| faceIndex |
The (zero based) index of the face in which to look up vertex geometry. (Must be positive and less than the value returned by | ||
| vertexIndexInFace | Value must be 0, 1 or 2. | ||
| x | Returns the vertex x coordinate. | ||
| y | Returns the vertex y coordinate. | ||
| z | Returns the vertex z coordinate. |
| Documentation for PathEngine release 5.16 - Copyright © 2002-2008 PathEngine | next: |