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Helper function providing access to the geometry of the underlying 3D mesh.
tSigned32 get3DFaceVertexIndexInMesh(tSigned32 faceIndex, tSigned32 vertexIndexInFace) const; |
| faceIndex |
The (zero based) index of the face in which to look up vertex geometry. (Must be positive and less than the value returned by | ||
| vertexIndexInFace | Value must be 0, 1 or 2. |
This method can be useful in certain specific cases where code
reproducing the mesh structure of the ground represented by this iMesh object
needs to be implemented outside the API.
One specific example of this is when writing code to wrap an iMesh object for the iFaceVertexMesh interface.
The vertex index returned is shared between all connected local faces.
| Documentation for PathEngine release 5.29 - Copyright © 2002-2012 PathEngine | next: |