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Contents, API Reference, Interfaces, iContentProcessing3D, saveSnapshot

iContentProcessing3D::saveSnapshot()

Description

Provided for generating snapshots of the 3D source data when reporting bugs in the 3D content processing functionality.

Syntax

void saveSnapshot(
            const iFaceVertexMesh *const * meshObjectPointers,
            tSigned32 numberOfMeshObjects,
            const iSolidObjects* solidObjects,
            tSigned32 extrudeHeight,
            tSigned32 maxStepHeight,
            tSigned32 maxSlope,
            const char *const* options,
            const char* format, iOutputStream* outputStream
            ) const;
        

Remarks

The parameters passed into this method are the same parameters passed in to Save3DContentSnapshot.


Documentation for PathEngine release 5.16 - Copyright © 2002-2008 PathEnginenext: iContentProcessing3D::totalMemoryAllocated()