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Root interface for dll linkage with PathEngine's 3D content processing functionality.
Defined in SDKRoot/include/i_contentprocessing3d.h.
Refer to
There is only one instance of the object that provides this interface.
This object cannot be deleted so operator delete for iContentProcessing3D has been made private.
Runs the 3D content processing functionality on a specified set of 3D source data and saves out the resulting ground mesh. | ||
Runs the 3D content processing functionality on a specified set of 3D source data and builds a ground mesh directly, with no save and load from ground mesh persistence. | ||
Deletes an object previously created by | ||
Deletes the memory buffers and objects constructed to instantiate a loaded content snapshot. | ||
Generates convex hulls for a set of solid objects defined by point sets (for visualisation purposes). | ||
Returns the major version number for the code supporting this interface. | ||
Returns the minor version number for the code supporting this interface. | ||
Obtains a set of attributes for the object that provides this interface. | ||
Instantiate a content snapshot that was previously saved out to persistant storage. | ||
Returns the peak amount of memory allocated by PathEngine, if memory tracking is enabled. | ||
Resets PathEngine internal counter for peak memory allocated, if memory tracking is enabled. | ||
Provided for generating snapshots of the 3D source data when reporting bugs in the 3D content processing functionality. | ||
Returns the amount of memory allocated by PathEngine, if memory tracking is enabled. |
| Documentation for PathEngine release 5.29 - Copyright © 2002-2012 PathEngine | next: |