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A helper method for visual confirmation of boundaries split off for pathfind space optimisation.
void renderUnsplitBoundaries(const iShape& shape, int32_t originX, int32_t originY, iRender3DLinesCallBack& callBack) const;
|shape||The agent shape for which expanded regions should be rendered.|
|originX||X coordinate for the rendering origin.|
|originY||Y coordinate for the rendering origin.|
An instance of
Unobstructed space must be present for the specified agent shape.
This helper method is provided to enable you to implement visualisation of primitives within your own 3D engine.
Boundary lines are drawn corresponding to regions identified and split off as 'topologically local', if any.
This helper method,
void renderUnsplitBoundaries(Shape shape, int originX, int originY, Render3DLinesCallBack callBack);
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