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Queries the horizontal range to use when filtering source elements for tile by tile 3D content processing (when the 'voxels' method is being used).
void getTileFilterRange_Voxels(tSigned32 tileIndex, tSigned32 voxelSize, cHorizontalRange& result) const; |
| tileIndex | The index of the tile being queried. | ||
| voxelSize | The voxel size being used for 3D processing. | ||
| result | Expanded horizontal extents of the queried tile. |
This method returns an expanded range to be applied when determining which source content elements
should be included for tiled 3D content processing.
Use
This version is for use with voxel based 3D processing.
If you are using the BSP 3D processing method then
Refer to
| Documentation for PathEngine release 5.29 - Copyright © 2002-2012 PathEngine | next: |