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Queries the horizontal range to use when filtering source elements for tile by tile 3D content processing (when the 'voxels' method is being used).


void getTileFilterRange_Voxels(int32_t tileIndex, int32_t voxelSize, cHorizontalRange& result) const;


tileIndexThe index of the tile being queried.
voxelSizeThe voxel size being used for 3D processing.
result Expanded horizontal extents of the queried tile.


This method returns an expanded range to be applied when determining which source content elements should be included for tiled 3D content processing.
Use iSourceTiling::getTileRange() if you need to obtain the actual range covered by the tile.

This version is for use with voxel based 3D processing. If you are using the BSP 3D processing method then iSourceTiling::getTileFilterRange() should be used to determine an appropriate filter range.

Refer to Tiled 3D Content Processing for a detailed explanation of the tiled 3D content processing setup.

C# Mapping

void getTileFilterRange_Voxels(int tileIndex, int voxelSize, out PathEngine.HorizontalRange result);

Java Mapping

void getTileFilterRange_Voxels(int tileIndex, int voxelSize, Object_OutArgument result);

Documentation for PathEngine release 6.00 - Copyright © 2002-2016 PathEnginenext: iSourceTiling::getTileForXY()