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Queries the horizontal range to use when filtering source elements for tile by tile 3D content processing.
void getTileFilterRange(tSigned32 tileIndex, cHorizontalRange& result) const; |
| tileIndex | The index of the tile being queried. | ||
| result | Slightly expanded horizontal extents of the queried tile. |
This method returns a slightly expanded range to be applied when determining which source content elements
should be included for tiled 3D content processing.
Use
This version is for use with BSP based 3D processing.
If you are using the voxel based 3D processing method then
Refer to
| Documentation for PathEngine release 5.24 - Copyright © 2002-2010 PathEngine | next: |