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Saves internal data relating to a path to persistent storage.
void savePath(iPath* path, iOutputStream* os) const; |
| path | The path to be saved. | ||
| os | An output stream to save the path to. |
The path must be a path that was originally generated on this mesh.
Use this method in conjunction with
This method may be called with a null value for the path argument (i.e. a failed path),
but note that in this case no data will be written to the output stream.
(This empty buffer special case will then be recognised by
| Documentation for PathEngine release 5.24 - Copyright © 2002-2010 PathEngine | next: |