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Loads internal data relating to a path from persistent storage.
iPath* loadPath(const char* dataBuffer, tUnsigned32 bufferSize) const; |
| dataBuffer | A byte buffer. This buffer is not retained after the call and can subsequently be safely deleted. | ||
| bufferSize | The size of the buffer pointed to by dataBuffer, in bytes. |
The ground mesh and base circuits must be identical to the mesh on which the was originally generated.
Use this method in conjunction with
The buffer passed in must contain data previously saved out by
Note that an empty buffer can result from calling
loadPath() recognises this special case and returns a null pointer.
| Documentation for PathEngine release 5.23 - Copyright © 2002-2010 PathEngine | next: |