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Encapsulates a block of content markup that can be saved and loaded to and from persistent store, and instanced for PathEngine's content processing functionality.
Refer to
This interface is defined in SDKRoot/include/i_pathengine.h.
iContentChunk objects can be constructed with
iContentChunk objects can be deleted explicitly by calling delete on the pointer or by calling the object's destroy() function.
All iContentChunk objects are deleted by a call to
A pointer to an iContentChunk object must not be used after the object has been deleted.
Any content chunks not deleted get cleaned up automatically when PathEngine is shut down.
Deletes all objects previously created by | ||
Used to query whether or not a content chunk has an anchors and shapes component. | ||
Used to query whether or not a content chunk has a ground component. | ||
Used to place instances of content chunk geometry into the world. | ||
Used to place instances of content chunk geometry into the world. | ||
Used to query the number of connecting edges marked up in a chunk's ground geometry. | ||
Validates the content chunk in advance for placement by
| ||
Saves the content chunk to persistent storage. |
| Documentation for PathEngine release 5.17 - Copyright © 2002-2008 PathEngine | next: |