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iTestBed::render_Offset()

Description

Render geometry such as lines and polygons, with a world offset.

Syntax

void render_Offset(const iRenderGeometry& geometry, float x, float y, float z);

Parameters

geometry The geometry to render.
x The X offset.
y The Y offset.
z The Z offset.

C# Mapping

void render_Offset(RenderGeometry geometry, float x, float y, float z);

Documentation for PathEngine release 6.04 - Copyright © 2002-2024 PathEnginenext: iTestBed::reportError()