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Contents, API Reference, Interfaces, iPathEngine, saveContentData

iPathEngine::saveContentData()

Description

(Depreciated)
Provided for generating snapshots of the source content when reporting bugs in the content processing functionality.

Syntax

void saveContentData(const iFaceVertexMesh* const* geometryObjectPointers, tSigned32 numberOfGeometryObjects, const char* format, iOutputStream* os);

Parameters

geometryObjectPointers An array of pointers to objects derived from iFaceVertexMesh and specifying the geometry to be processed. The objects pointed to will not be deleted by PathEngine and pointers to these objects are not held after this method completes.
numberOfGeometryObjectsThe size of the array pointed to by geometryObjectPointers.
format A C string specifying the format in which data should be output. Currently this can be "xml" or "tok" (lower case).
This format string is not retained after the call and can subsequently be safely deleted.
os The content snapshot will be saved to this output stream.

Remarks

This method is depreciated in favour of iPathEngine::save2DContentSnapshot(), which also saves out any content processing options.


Documentation for PathEngine release 5.16 - Copyright © 2002-2008 PathEnginenext: iPathEngine::setErrorHandler()