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A helper method for saving face/vertex mesh data to persistence.


void saveFaceVertexMesh(const iFaceVertexMesh& mesh, const char* format, iOutputStream& os);


mesh The face/vertex mesh to save.
format A C string specifying the format in which data should be output. Currently this can be "xml" or "tok" (lower case).
This format string is not retained after the call and can subsequently be safely deleted.
os The content snapshot will be saved to this output stream.

C# Mapping

void saveFaceVertexMesh(FaceVertexMesh mesh, string format, OutputStream os);

Java Mapping

void saveFaceVertexMesh(FaceVertexMesh mesh, String format, OutputStream os);

Documentation for PathEngine release 6.03 - Copyright © 2002-2021 PathEnginenext: iPathEngine::setPathPoolParameters()