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Queries the set of tile represented regions overlapped by the specific horizontal region.
void getRepresentedRegionsOverlapped(const cHorizontalRange& queryRegion, iArrayReceiver<int32_t>& results) const; |
queryRegion | Minimum and maximum bounds of the query region, in X and Y. | ||
results |
(See |
This method can be used to place dynamic obstacles into individual tiles of a mesh federation.
void getRepresentedRegionsOverlapped(PathEngine.HorizontalRange queryRegion, out int[] results); |
void getRepresentedRegionsOverlapped(HorizontalRange queryRegion, Object_OutArgument results); |
Documentation for PathEngine release 6.03 - Copyright © 2002-2021 PathEngine | next: |