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A helper function to access the ground surface object for a mesh.


const iGround& refGround() const;

Return Value

The ground surface for this mesh.


Unlike iMesh::getGround(), the API object reference count for the ground is not incremented. The returned reference should not be converted to a pointer, it's release() method should not be called, and it should only be considered valid as long as a reference is held to the mesh object you call this on.

C# Mapping

Ground refGround();

Documentation for PathEngine release 6.03 - Copyright © 2002-2021 PathEnginenext: iMesh::release()