Contents, API Reference, Interfaces, iAgent, refMesh
A helper function to access the mesh on which this agent is placed.
Unlike iAgent::getMesh(), the API object reference count for the mesh is not incremented.
The returned reference should not be converted to a pointer, it's release() method should not be called,
and it should only be considered valid as long as a reference is held to the agent object you call this on.
Return ValueThe mesh on which this agent is placed.
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