|15th December 06||SDK release 5.06|
Adds an extremely effective and scalable 'tile by tile' approach to
the construction of PathEngine's mesh federations
New releases of the Max and Maya exporters.
|24th November 06||SDK release 5.05|
Adds a powerful 3D content process to the SDK,
including robust generation of pathfinding ground meshes from
arbitrary 'polygon soup' source data.
Documentation for the new process is available here.
|21st November 06||New Licensee|
PathEngine is licensed by G10 Entertainment.
|14th November 06||New Licensee|
PathEngine is licensed by Avalanche Studios, for a yet to be announced title on PC, Xbox 360 and PS3.
|10th October 06||PathEngine has moved|
We've just completed a move to larger offices. Please see this page for updated contact details.
|18th September 06||PathEngine is hiring!|
We're looking for talented programmers to join our expanding team.
Please see this page for details.
|13th September 06||SDK release 5.04|
Support for pathfinding over federated arrays of overlapping meshes.
Support for curved path generation with desired agent end direction.
|26th July 06||New Licensee|
PathEngine is licensed by Indra Sistemas S.A..
|14th July 06||SDK and 3DS Max exporter releases 5.03|
Big reductions in memory footprint and loading times.
Reduced query times.
Support for Windows x64 platform.
Improved error reporting in 3DS Max.
|10th July 06||New Licensee|
PathEngine is licensed by People Can Fly.
|19th June 06||New Licensee|
PathEngine is licensed by NTL Incorporated.
|16th May 06||Integration with Maya, exporter releases 5.02.04|
Public release for fully-featured integration with the Maya content platform.
Minor improvements to the 3DS Max exporter.
|4th May 06||New Licensee|
PathEngine is licensed by NHN Corporation.
|20th April 06||New Licensee|
PathEngine is licensed by Wefly Entertainment.
|29th March 06||SDK and exporter release 5.02|
Adds direct support for two-stage content processes where object creation and instantiation take place in separate content applications.
|3rd March 06||New Licensee|
PathEngine is licensed by Sonokong Corporation.
|1st March 06||SDK and exporter release 5.01|
Support for multiple 'burnt-in' obstacle sets and semi-dynamic modification of these sets.
Performance improvements. Improved terrain support in the content processing functionality.
|27nd February 06||New Licensee|
PathEngine is licensed by Master Creating.
|22nd February 06||New Licensee|
PathEngine is licensed by Dimps Corporation (on Xbox 360).
|13th February 06||Event|
Come and see PathEngine in the expo area at Xfest UK.
|16th January 06||SDK release 5.00|
Support added for compounding free standing obstacle sets.
Significant optimisation of performance and memory footprint.
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