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Contents, Programmers Guide, World Representation, 3D Content Processing, Process Overview

Process Overview

At the heart of PathEngine's 3D content processing is a robust boolean addition of solid volumes.

The source data is first extruded downwards, by pathfinding agent height.
These extruded volumes are then combined into a single connected volumetric representation, with ground surfaces then generated from the upper faces in this representation.

A basic scene with a floor and floating archway.

The objects in this scene extruded by agent height.

The ground surfaces generated after boolean combination.

Extruding the source volumes has the effect of cutting holes out of the resulting ground wherever overhead obstacles are lower than the required clearance.


Documentation for PathEngine release 5.17 - Copyright © 2002-2008 PathEnginenext: Linking with the 3D Content Processing