Contents, Programmers Guide, Building the Source Code, Internal Organisation
Internal Organisation
The SDK includes the following components:
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'PathEngine': The core PathEngine runtime library
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'ContentProcessing3D': The 3D content processing library
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'TestBed': A minimal graphical testbed for the SDK
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'GroundExport_Max': A 3DS Max plugin for import and export of ground mesh and 'content chunk' data
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'CP3DExport_Max': A 3DS Max plugin for import and export of 3D content processing snapshot data
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'GroundExport_Maya': A Maya plugin for import and export of ground mesh and 'content chunk' data
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'DecodeQueryLog': A console application for processing log files generated by the automated query logging functionality
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'QueryLoggingWrapper': A wrapper dll for automated query logging
(Starting from SDK release 5.26, PathEngine is not divided into a set of internal static libraries,
with each component instead being built directly from the relevant set of source and object files.)
Some components (e.g. TestBed and exporter plugins) are only available on the Windows-x86 platform.
The run-time component can then be built on all platforms.
The 'PathEngine' and 'ContentProcessing3D' components can be built as a dll (or shared object) or
as a static lib, depending on the target platform.
| Documentation for PathEngine release 5.29 - Copyright © 2002-2012 PathEngine | | next: Build Setup |