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These values are defined in SDKRoot/include/i_pathengine.h.
Refer to
|
Name
|
Description
|
|---|---|
| PE_FaceAttribute_SurfaceType |
An application specific value that may be used to define the type of surface
at a given point on the ground.
This surface type attribute can be used to set up regions with traversal cost,
as described in |
| PE_FaceAttribute_SectionID |
This attribute is used to split ground meshes into sections. These section IDs can be used to setup callback functions for terrain areas. Refer to -1 is used to indicate that the section ID is not defined for a face. |
| PE_FaceAttribute_UserData |
This attribute can be used to store arbitrary application defined values relating to a piece of ground. The value of this user data defaults to 0 if the attribute is not specified. |
| PE_FaceAttribute_MarksPortal |
This attribute is used to define 'portals' for the automatic building connection functionality. (Refer to Faces that are being used as portal markers should have this attribute set to 1. |
| PE_FaceAttribute_MarksTerrainPortal |
This attribute is used to define 'terrain portals' for the automatic building connection functionality. (Refer to Faces that are being used as terrain portal markers should have this attribute set to 1. |
| PE_FaceAttribute_MarksExternalShape |
This attribute is used to define 'building external shapes' for the automatic building connection functionality. (Refer to Faces on building external shapes should have this attribute set to 1. |
| PE_FaceAttribute_MarksConnectingEdge |
This attribute is used to define connecting edges for the automatic edge connection functionality. (Refer to Faces that are being used as connecting edge markers should have this attribute set to 1. |
| Documentation for PathEngine release 5.17 - Copyright © 2002-2008 PathEngine | next: |