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Contents, API Reference, Interfaces, iTestBed, zoomExtents_FaceVertex

iTestBed::zoomExtents_FaceVertex()

Description

Sets up the camera to ensure a set of face vertex components is completely within the view frustrum.

Syntax

void zoomExtents_FaceVertex(
            const iFaceVertexMesh *const * meshObjectPointers,
            int32_t numberOfMeshObjects
            );
        

Parameters

geometryObjectPointers An array of pointers to objects derived from iFaceVertexMesh and specifying the geometry to be processed. The objects pointed to will not be deleted by PathEngine and pointers to these objects are not held after this method completes.
numberOfGeometryObjectsThe size of the array pointed to by geometryObjectPointers.

Remarks

This method is provided to support visualisation of face vertex geometry such as 3D content processing source data.
In most cases, when working with run-time ground meshes directly, you should use iTestBed::zoomExtents().


Documentation for PathEngine release 6.00 - Copyright © 2002-2016 PathEnginenext: Interface iContentProcessing3D