| PathEngine home | previous: | next: |
Version of drawAgentHeading() accepting extra precision.
void drawAgentHeadingWithPrecision(iAgent* agent, tSigned32 size, tSigned32 height, float heading, float precisionX, float precisionY);
|
| agent |
The object will be drawn at this agent's current position. The agent must be on the currently set mesh. | ||
| size | Controls the size of the indicator. | ||
| height | Specifies the height at which to place the indicator. Set this to the same value as was used to draw the agent. | ||
| precisionX | Extra precision for the x component of the agent's position. | ||
| precisionY | Extra precision for the y component of the agent's position. |
See
| Documentation for PathEngine release 5.18 - Copyright © 2002-2008 PathEngine | next: |