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iRender3DLinesCallBack::vertex()

Description

This method is called by PathEngine to continue a connected line sequence.

Syntax

void vertex(float x, float y, float z);
        

Parameters

x The x coordinate of the vertex.
y The y coordinate of the vertex.
z The z coordinate of the vertex.

Remarks

X and Y Coordinates are relative to the origin specified for the render method currently being processed.


Documentation for PathEngine release 5.18 - Copyright © 2002-2008 PathEnginenext: Interface iFaceVertexMesh