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Provides the height for a position on the surface of this ground mesh as a float, taking account of the precision components of the position supplied.
float heightAtPositionWithPrecision(const cPosition& position, float precisionX, float precisionY) const; |
| position |
This must be a valid | ||
| precisionX | Precision component to be added to the x coordinate of the position. | ||
| precisionY | Precision component to be added to the y coordinate of the position. |
The height at the specified position.
Refer to
See
| Documentation for PathEngine release 5.17 - Copyright © 2002-2008 PathEngine | next: |