Contents, API Reference, Interfaces, iAnchorsAndPinnedShapes, anchor_Name
iAnchorsAndPinnedShapes::anchor_Name()
Description
Returns the name of the specified anchor, as a 'C' string.
Syntax
const char* anchor_Name(tSigned32 anchorIndex) const;
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Parameters
| anchorIndex | |
The (zero-based) index of the anchor being queried.
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Return value
The name of the anchor, as a 'C' string.
Remarks
Anchor names starting with the character '#' are used to indicate 'anonymous anchors'
i.e. anchors that can be used to pin shapes but are not themselves added to a mesh.