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iAnchorsAndPinnedShapes::anchor_Name()

Description

Returns the name of the specified anchor, as a 'C' string.

Syntax

const char* anchor_Name(tSigned32 anchorIndex) const;
        

Parameters

anchorIndex The (zero-based) index of the anchor being queried.

Return value

The name of the anchor, as a 'C' string.

Remarks

Anchor names starting with the character '#' are used to indicate 'anonymous anchors' i.e. anchors that can be used to pin shapes but are not themselves added to a mesh.


Documentation for PathEngine release 5.29 - Copyright © 2002-2012 PathEnginenext: iAnchorsAndPinnedShapes::anchor_Orientation()