A helper function for access to underlying agent geometry, e.g. for debug rendering.
Syntax
tSigned32 getNumberOfVertices() const;
Return Value
The number of vertices in the agent shape.
Remarks
Certain agents do not have an iShape instance, for example agents that have been constructed with iMesh::placeLargeStaticObstacle(),
and this helper function is then provided for more general access to underlying geometry that does not depend on an iShape instance.